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TowerInspired by the old Mystic Towers classic by Apogee Software this was supposed to be a first person puzzle adventure with gameplay likeness to the Zelda games.
I only got around making the exterior though - here set up as a moving background for the main menu.

The tower was to be of such corruption that everyone entering would be greeted with their worst fears and be forced to question their perception of reality. Laws of physics break into a creaking madness.
Having a delicate and attractive exterior, providing warmth and shelter for weary travelers, this place lures and consumes innocent souls.
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